Learning LibGDX Game Development - / Nejlevnější knihy
Learning LibGDX Game Development -

Kód: 03202312

Learning LibGDX Game Development -

Autor Andreas Oehlke

Leverage the power of PostgreSQL 10 to design, administer and maintain a high-performance database solutionKey FeaturesObtain optimal PostgreSQL 10 database performance, ranging from initial design to routine maintenanceFine tune ... celý popis

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Anotace knihy

Leverage the power of PostgreSQL 10 to design, administer and maintain a high-performance database solution


Key Features


Book Description


PostgreSQL database servers have a common set of problems that they encounter as their usage gets heavier and requirements get more demanding. Peek into the future of your PostgreSQL 10 database's problems today. Know the warning signs to look for and how to avoid the most common issues before they even happen.


Surprisingly, most PostgreSQL database applications evolve in the same way-choose the right hardware, tune the operating system and server memory use, optimize queries against the database and CPUs with the right indexes, and monitor every layer, from hardware to queries, using tools from inside and outside PostgreSQL. Also, using monitoring insight, PostgreSQL database applications continuously rework the design and


configuration. On reaching the limits of a single server, they break things up; connection pooling, caching, partitioning, replication, and parallel queries can all help handle increasing database workloads.


By the end of this book, you will have all the knowledge you need to design, run, and manage your PostgreSQL solution while ensuring high performance and high availability

What you will learn


Who this book is for


This book is designed for database administrators and PostgreSQL architects who already use or plan to exploit the features of PostgreSQL 10 to design and maintain a high-performance PostgreSQL database. A working knowledge of SQL, and some experience with PostgreSQL will be helpful in getting the most out of this book.

Parametry knihy

Zařazení knihy Knihy v angličtině Computing & information technology Computer programming / software development Games development & programming

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