Kód: 49163966
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles ... celý popis
Angličtina
Nákupem získáte 222 bodů
Anotace knihy
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
Parametry knihy
2217 Kč
Angličtina
Osobní odběr Praha, Brno a 46512 dalších
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