Kód: 49160574
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles ... celý popis
Angličtina
Nákupem získáte 219 bodů
Anotace knihy
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.
Parametry knihy
2191 Kč
Angličtina
Osobní odběr Praha, Brno a 48423 dalších
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