Kód: 48979296
This book takes a practical, project-based approach. It begins with an introduction to Unreal Engine 5, offering a basic overview of its UI, tools and features, and core technologies. Each project focuses on specific areas and wor ... celý popis
Angličtina
Nákupem získáte 104 bodů
Anotace knihy
This book takes a practical, project-based approach. It begins with an introduction to Unreal Engine 5, offering a basic overview of its UI, tools and features, and core technologies. Each project focuses on specific areas and workflows, allowing the readers to get a basic grasp of the Unreal Engine’s basic workflows, to a complete environment, built with custom assets, featuring a mini-game. The book covers topics such as Blueprints (Unreal Engine’s node-based visual scripting), Nanite and Lumen technologies, Quixel Megascan, lighting and materials, a glimpse into the exciting world of VR development, covering base and high-poly modeling, texturing, level design principles, and implementing character interactions.
Parametry knihy
Zařazení knihy Knihy v němčině Naturwissenschaften, Medizin, Informatik, Technik Informatik, EDV Betriebssysteme, Benutzeroberflächen
1041 Kč
AngličtinaOsobní odběr Praha, Brno a 46611 dalších
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