Kód: 09931502
This§book describes the struggle to introduce a mechanism that enables§next-generation information systems to maintain themselves. Our generation§observed the birth and growth of information systems, and the Internet in§particular ... celý popis
Angličtina
Nákupem získáte 236 bodů
Anotace knihy
This§book describes the struggle to introduce a mechanism that enables§next-generation information systems to maintain themselves. Our generation§observed the birth and growth of information systems, and the Internet in§particular. Surprisingly information systems are quite different from§conventional (energy, material-intensive) artificial systems, and rather§resemble biological systems (information-intensive systems). Many artificial§systems are designed based on (Newtonian) physics assuming that every element§obeys simple and static rules; however, the experience of the Internet suggests§a different way of designing where growth cannot be controlled but§self-organized with autonomous and selfish agents. This book suggests using game§theory, a mechanism design XE "mechanism design" in§particular, for designing next-generation information systems which will be§self-organized by collective acts with autonomous components. The challenge of mapping a probability to time appears repeatedly in many forms throughout§this book.§§The book contains interdisciplinary§research encompassing game theory, complex systems, reliability theory and§particle physics. All devoted to its central theme: what happens if§systems self-repair themselves?§§
Parametry knihy
Zařazení knihy Knihy v angličtině Computing & information technology Computer science Artificial intelligence
2356 Kč
Angličtina
Osobní odběr Praha, Brno a 48558 dalších
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