Modern C++ for Unreal Engine Developers / Nejlevnější knihy
Modern C++ for Unreal Engine Developers

Kód: 52485861

Modern C++ for Unreal Engine Developers

Autor Anthony Lebedev

Unreal Engine's C++ layer is not standard C++. It extends the language with its own reflection system, garbage collector, build pipeline, object model, networking rules, and architectural conventions. Developers who approach UE5 u ... celý popis

940


Skladem u dodavatele
Odesíláme za 14-21 dnů
Přidat mezi přání

Mohlo by se vám také líbit

Darujte tuto knihu ještě dnes
  1. Objednejte knihu a zvolte Zaslat jako dárek.
  2. Obratem obdržíte darovací poukaz na knihu, který můžete ihned předat obdarovanému.
  3. Knihu zašleme na adresu obdarovaného, o nic se nestaráte.

Více informací

Více informací o knize Modern C++ for Unreal Engine Developers

Nákupem získáte 94 bodů

Anotace knihy

Unreal Engine's C++ layer is not standard C++. It extends the language with its own reflection system, garbage collector, build pipeline, object model, networking rules, and architectural conventions. Developers who approach UE5 using only standard C++ assumptions inevitably run into unstable systems, hard-to-debug crashes, replication failures, and codebases that become impossible to scale.

This book was written to solve that problem directly.

Rather than teaching isolated features or surface-level engine usage, this book explains how Unreal Engine works internally - and how to design systems that cooperate with the engine instead of fighting it. The result is faster iteration, cleaner architecture, safer memory management, and code that remains maintainable as projects grow in complexity.

Inside this book, you'll learn how to:

Along the way, you'll build/create:

This book is written for Unreal Engine developers who already understand basic C++ and want to move beyond fragmented tutorials and trial-and-error workflows.

If you are transitioning from Blueprints into C++, this book provides the architectural foundation most developers never formally learn. If you already write Unreal C++ professionally, it provides the deeper engine-level mental model required to build cleaner, safer, and more scalable systems.

Unlike beginner-focused UE5 resources, this book does not treat gameplay programming as disconnected features or editor workflows. It treats Unreal Engine as a complete software architecture platform - and teaches you how to operate within it at a professional level.

By the end of this book, you will know how to write Unreal Engine C++ and understand how modern UE5 gameplay systems are designed, structured, optimized, and shipped in real production environments.

Parametry knihy

940

Oblíbené z jiného soudku



Osobní odběr Praha, Brno a 46008 dalších

Copyright ©2008-26 nejlevnejsi-knihy.cz Všechna práva vyhrazenaSoukromíCookies


Můj účet: Přihlásit se
Všechny knihy světa na jednom místě. Navíc za skvělé ceny.

Nákupní košík ( prázdný )

Vyzvednutí v Balikovně a PPL
boxech
zdarma nad 1 499 Kč.

Nacházíte se: