Kód: 05259231
SpriteBuilder is the fun and versatile game development environment that is a natural successor to cocos2d, cocos3d, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen I ... celý popis
Angličtina
Nákupem získáte 88 bodů
Anotace knihy
SpriteBuilder is the fun and versatile game development environment that is a natural successor to cocos2d, cocos3d, and Chipmunk2D. In Learn SpriteBuilder for iOS Game Development , experienced game developer and author Steffen Itterheim shows you how to get the most out of SpriteBuilder to create a full-featured 2D adventure game that you can use as a basis for your own games.§§You'll learn SpriteBuilder best practices, how to incorporate SpriteBuilder into your game development workflow, and how to use the various features of SpriteBuilder, including game physics, player management, menus, and managing audio assets. You'll learn everything from the basics to advanced topics like shaders, SpriteBuilder customization, and even porting to Android, and you'll be using both SpriteBuilder and the latest version of cocos2d, version 3. If you have a bit of iOS development experience and you want to learn to create imaginative 2D games, Learn SpriteBuilder for iOS Game Development is exactly the book you need.§
Parametry knihy
Zařazení knihy Knihy v angličtině Computing & information technology Computer programming / software development Macintosh programming
879 Kč
Angličtina
Osobní odběr Praha, Brno a 47512 dalších
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