Kód: 01418145
This book is the tenth in a well-established series, originally describing the progress of computer-chess research only. While chess has dominated AI work in intelligent game-playing for almost half a century, games presumably har ... celý popis
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Anotace knihy
This book is the tenth in a well-established series, originally describing the progress of computer-chess research only. While chess has dominated AI work in intelligent game-playing for almost half a century, games presumably harder than chess, such as Go, have moved into the spotlight in recent years. The research reported on herein reflects this growing trend with just 6 out of the 24 works overall still focussing on chess, equally many concentrating on Go, and the remaining 12 relating to checkers, Lines of Action, and a variety of other games.
Parametry knihy
Zařazení knihy Knihy v angličtině Computing & information technology Computer science Artificial intelligence
3532 Kč
Angličtina
Osobní odběr Praha, Brno a 46811 dalších
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