Kód: 37857143
This is a third course on three-dimensional rendering of models, building on my previous books, 3D Rendering in Windows and 3D Models in Motion. In this text we will cover spatial manipulation of objects in order to create the app ... celý popis
Angličtina
Nákupem získáte 20 bodů
Anotace knihy
This is a third course on three-dimensional rendering of models, building on my previous books, 3D Rendering in Windows and 3D Models in Motion. In this text we will cover spatial manipulation of objects in order to create the appearance of specific articulation. We also cover finer details, including hair or fur. The Windows® operating system and OpenGL® rendering engine will be our platform, but the same principles apply equally well to other environments. We assume the reader is familiar with C and programming for the Windows® operating system and will not dwell on those details. Many references are available on these foundational subjects, including my book, Version Independent Programming. As in that text, we require that all code function properly on any version and configuration of Windows®. All of the software and associated files described herein is available free online.
Parametry knihy
196 Kč
Angličtina
Osobní odběr Praha, Brno a 46770 dalších
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