Kód: 49148983
Create historic 3D building models with Heritage Building Information Modelling (HBIM) and industry standard 3D modelling software to use in Unreal Engine 5. Reconstructing vintage buildings back to their original form is becoming ... celý popis
Angličtina
Nákupem získáte 103 bodů
Anotace knihy
Create historic 3D building models with Heritage Building Information Modelling (HBIM) and industry standard 3D modelling software to use in Unreal Engine 5. Reconstructing vintage buildings back to their original form is becoming a growth area, especially for Heritage Tourism and Virtual Tourism. This book crosses different architectural periods and will show you how to embed heritage data with Autodesk Revit and Autodesk 3DS Max.
You ll first look at how a building s styling has changed with time to gain an understanding of its cultural heritage evolution. The book then details how to present those buildings within their city using UE5 and how to create portals for users to step through time and view the different architectural changes made by the owners of the time and why.
You ll also learn why certain software should be used, and the research required to reconstruct heritage buildings/spaces of significance is provided. Case studies, including real-world applications, help to illustrate the practical applications of methods and processes discussed. Visual aids and illustrations/renders are included to enhance the understanding of the processes. Recreating Built Heritage for Cities is your one-stop guide to digitally recreating and preserving HBIM 3D buildings.
What You Will Learn
Parametry knihy
Zařazení knihy Knihy v němčině Naturwissenschaften, Medizin, Informatik, Technik Informatik, EDV Programmiersprachen
1025 Kč
Angličtina
Osobní odběr Praha, Brno a 48551 dalších
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