Kód: 06406726
Examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research ... celý popis
Nákupem získáte 95 bodů
Examines the relationships between virtual and non-virtual identity in visual role-playing games. Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows dynamic, varying and complex relationships between the virtual avatar and the player's sense of self.
Zařazení knihy Knihy v angličtině Lifestyle, sport & leisure Hobbies, quizzes & games Hobbies
950 Kč
Osobní odběr Praha, Brno a 12903 dalších
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