Kód: 43909098
This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level to ... celý popis
Angličtina
Nákupem získáte 157 bodů
Anotace knihy
This volume contains 17 chapters from some of the top game audio programmers in the industry, and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers to high-level topics such as object management, music systems, and audio tools.
Parametry knihy
1571 Kč
Angličtina
Osobní odběr Praha, Brno a 47512 dalších
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