Kód: 22504767
When Shigeru Miyamoto created "Jumpman" for his new platform game, Donkey Kong, it's highly unlikely that he realized he was creating the most recognizable gaming character of all time. That's exactly what happened though, and aft ... celý popis
When Shigeru Miyamoto created "Jumpman" for his new platform game, Donkey Kong, it's highly unlikely that he realized he was creating the most recognizable gaming character of all time. That's exactly what happened though, and after a quick name cha
Zařazení knihy Knihy v angličtině Computing & information technology Digital lifestyle Computer games / online games: strategy guides
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