Kód: 09395484
Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari's non-representational philosophy to develop a conceptual toolkit for thinking ... celý popis
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Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari's non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames a
Zařazení knihy Knihy v angličtině Humanities Philosophy History of Western philosophy
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Osobní odběr Praha, Brno a 12903 dalších
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